An important point to take full advantage of our PJ is the use of cards, to help us enhance our skills and improve our resistance and damage. It qui when entering games cards, all monster in the game has a single card that the chances of that release to defeat them is low, but not impossible, I'm bringing a list of cards that are supposed to be included, I am not 100% sure they are all but and I could prove myself that many of these are:
*Isilla Card ---INT+2 Flee Rate+20
*Alice Card ---Receive 40% less damage from Boss monsters. Receive 40% more damage from normal monsters.
*Andre Card---ATK+6
*Incubus Card---INT-2 MAXSP+200
*Whisper Card---Flee Rate+5?Receive 20% additional damage from Ghost property attacks
Willow Card---MAXSP+80
*Wolf Card---ATK+4?CRIT+2
*Elder Willow Card---INT+5
*Golden Thief Bug Card---Block all Magic Spells (including Support Spells).Doubles SP consumption of skills
*Owl Baron Card---INT+6
*Orc Warrior Card---Reduce damage taken from Brute Monsters by 30 %.
*Khalitzburg Card---Reduce damage taken from Demon Monsters by 30 %.
*Ghoul Card---Increase resistance to Poison status by 20%.DEF + 2.
*Cramp Card---Increase resistance to Poison status by 30%.Flee Rate + 5.
*Grizzly Card---Chance to inflict Blind by 10% on the enemy when the user receives damage.
*Stalactitic Golem Card---ATK+2/DEF+4/MAXSP+10
*Majoruros Card---Chance to inflict Stun by 10% on the enemy when the user receives damage.
*Goblin Card---Add 20 % more damage on Brute Monsters.
*Kobold Card---STR+2?CRIT+2
*Succubus Card---MAXHP +700
*Sasquatch Card---Chance to inflict Freeze by 10% on the enemy when the user receives damage.
*Vagabond Wolf Card---STR+5
*Wanderer Card---Flee Rate+10
*Sandman Card---Stone Curse immunity. Receive 50% less damage from Earth property attacks
*Gemini-S58 Card---Increase Stun, Silence, Stone Curse and Sleep resistance+25%
*Zealotus Card---LUK+10/Flee Rate+10
*Skel Worker Card---ATK+4/Add 10% more damage on Medium size Monsters.
Spore Card---VIT+2
*Sohee Card---MAXSP +15%/Increase SP recovery by 5%
*Zombie Card---MAXHP+3%
*Dark Lord Card---Death immunity/ Decrease Shadow property damage by 10%
*Thara Frog Card---Reduce damage taken from Demi-Human Monsters by 30%
*Tarou Card---STR+3
*Punk Card---CRIT+6
*Diabolic Card---Gain 1 SP each time a Demon monster is killed by Physical Melee Attack.
*Detardeurus Card---Freeze immunity.
*Desert Wolf Card---ATK+4/Add 10% more damage on Small size Monsters.
*Deviruchi Card---STR+1/Blind immunity
*Male Thief Bug Card---AGI+5
*Dracula Card---At 10% chance, 5% of damage is given back as SP
*Drainliar Card---Add 20 % more damage on Water Property Monsters.
*Drops Card---DEX+5/HIT+5
*High Orc Card---Reflect 10% of damage back to monster
*Hydrolancer Card---Decrease Holy property attack damage by 10%
*Bapho Jr Card---AGI+5/CRIT+2
*Beetle King Card---Gain 1 SP each time a Fish monster is killed by Physical Melee Attack.
*Big Foot Card---Reduce damage taken from Insect monsters by 30%
*Familiar Card---ATK+2/10% chance to inflict Blind status every attack
*Phreeoni Card---HIT+100/MATK+2%/MAXSP+20
*PecoPeco Card---MAXHP+5%
*Poison Spore---Poison immunity
*Hornet Card---STR+3/ATK+3
*Poporing Card---Increase Poison tolerance by 10%
*Poring Card---LUK+5
*Bongun Card---Increase physical attack skills damage by 25%
*Marin Card---Increase Water property attacks by 10%
*Mandragora Card---INT+3/LUK+1/MATK+5
*Mini-Demon Card---Add 20% more damage on Brute monsters, but receives 20% more damage from Brute monsters
*Minorous Card---ATK+3/Add 10% more damage on Large size Monsters.
*Mimic Card---Increase items drop rate by 2%
*Munak Card---DEF+1 /15% tolerance against Stone Curse./Receive 5% less damage of Earth property attacks.
Note: This info round the internet, if you realize to rectify any mistake let me know. Soon I will put the quest to enable the 2 new Jobs.
^ ^ Greetings.
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